Hair and Fur Grooming: The Decisions That Matter
Creating hair and fur for characters, animals and products using curve-based systems that are styled, simulated and rendered. Key takeaways Representation: curv...
Imágenes fijas, retoque y 3D en tiempo real. Escribe sobre gestión del color, pipelines de recursos y cómo llevar trabajo visual pesado a un navegador.
381 articles
Creating hair and fur for characters, animals and products using curve-based systems that are styled, simulated and rendered. Key takeaways Representation: curv...
Systems that generate and animate large numbers of small elements, such as dust, sparks, snow, smoke puffs or scattered objects. Key takeaways Uses: effects, sc...
Animations or image sequences that rotate a 3D model a full 360 degrees under consistent lighting, used for portfolios, reviews and product pages. Key takeaways...
Placing many copies of objects, such as trees, rocks or products on shelves, by referencing one source mesh instead of duplicating geometry. Key takeaways Insta...
Blender's built-in path-tracing render engine, used for physically based renders of products, interiors and animation. Key takeaways Path tracing: Cycles s...
Projecting a painted or photographed image onto simple 3D geometry from a camera so it can be viewed with limited camera movement. Key takeaways Projection: an...
Lighting 3D scenes with high dynamic range panoramic images that surround the scene and provide realistic light and reflections. Key takeaways Panoramic format:...
The amount of texture resolution applied per unit of surface area, kept consistent so assets look equally sharp side by side. Key takeaways Definition: texture...
An open standard for describing materials and look development so they can move between applications and renderers. Key takeaways Origin: developed at Lucasfilm...
Painting and layering textures directly on 3D models in Adobe Substance 3D Painter, then exporting maps for renderers and engines. Key takeaways Layer workflow:...
Khronos extensions that add advanced material features, such as clearcoat, transmission and sheen, to glTF models. Key takeaways Core materials: glTF 2.0 uses a...
Rendering smoke, fog, clouds and fire as volumes, commonly stored in the OpenVDB format. Key takeaways OpenVDB: an open-source format for sparse volumes created...
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