Draw Calls and Batching, Done Properly
The number of instructions the CPU sends to the GPU to draw objects, and the techniques used to reduce them. Key takeaways Draw calls: each separate draw has CP...
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Visualización de productos, animación y 3D en tiempo real que funciona en un navegador, no solo en un render.
The number of instructions the CPU sends to the GPU to draw objects, and the techniques used to reduce them. Key takeaways Draw calls: each separate draw has CP...
Transferring animation from one character skeleton to another, even when proportions differ. Key takeaways Unreal Engine: includes an IK Retargeter Unity: Human...
Checking 3D files for errors in structure, scale, materials and textures before they reach viewers, engines or clients. Key takeaways glTF Validator: Khronos pr...
Rendering 3D images with alpha channels so products and objects can be placed on any background. Key takeaways Blender: can render the film as transparent Forma...
Converting engineering CAD models into meshes suitable for rendering, animation and real-time use. Key takeaways Tessellation: CAD surfaces are converted into t...
Building 3D scenes by referencing external asset files rather than importing copies into every scene. Key takeaways Linked assets: scenes point to external file...
Consistent rules for naming objects, materials, textures and files across a 3D project. Key takeaways Engine conventions: some engines use name prefixes to iden...
A render pass that produces automatic, accurate selection masks for every object and material in a scene. Key takeaways Open standard: Cryptomatte is an open sp...
Small test renders that compare settings, lighting or material variations before committing to final frames. Key takeaways Wedges: render the same frame across...
Controlling which lights affect which objects, so specific elements can be lit independently. Key takeaways Linking: lights can be limited to specific objects E...
Measured photometric files from lighting manufacturers that describe exactly how a real luminaire spreads light. Key takeaways Photometric data: IES files descr...
Textures that repeat seamlessly and sheets of reusable detail strips used across many surfaces. Key takeaways Tiling: textures repeat across a surface Trim shee...
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El trabajo detrás de este tema y lo que cuesta.
Modelado 3D Topología limpia, escala correcta, listo para lo que venga después. Desde 49,00 $ por modelo
Renderizado 3D Resultados fotorrealistas, en un flujo de color gestionado. Desde 39,00 $ por render
Animación 3D Con rigging, simulación y una animación con peso real. Desde 39,00 $ por render
Contrate visualizadores 3D Modeladores y visualizadores integrados en su pipeline. Desde 11,00 $ por hora
Visualización y renderizado 3D Trabajos de producto, arquitectura y personajes que resisten una mirada de cerca. Desde 39,00 $ por render